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C5
2007
IEEE
15 years 6 months ago
DR. GEO II: Adding Interactivity Planes in Interactive Dynamic Geometry
Interactive geometry environments support the creation and exploitation of interactive geometric sketches. However, such environments are often driven in a rigid manner, following...
Hilaire Fernandes, Stéphane Ducasse, Thibau...
CGF
2010
117views more  CGF 2010»
15 years 6 months ago
SafeGI: Type Checking to Improve Correctness in Rendering System Implementation
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we ...
Jiawei Ou, Fabio Pellacini
CG
2002
Springer
15 years 6 months ago
Surface simplification using a discrete curvature norm
This paper proposes a mesh simplification algorithm using a discrete curvature norm. Most of the simplification algorithms are using a distance metric to date. The distance metric...
Sun-Jeong Kim, Chang-Hun Kim, David Levin
CVPR
2011
IEEE
15 years 1 months ago
Structure from motion for scenes with large duplicate structures
Most existing structure from motion (SFM) approaches for unordered images cannot handle multiple instances of the same structure in the scene. When image pairs containing differen...
Richard Roberts, Sudipta Sinha, Richard Szeliski, ...
DCOSS
2006
Springer
15 years 9 months ago
Contour Approximation in Sensor Networks
Abstract. We propose a distributed scheme called Adaptive-GroupMerge for sensor networks that, given a parameter k, approximates a geometric shape by a k-vertex polygon. The algori...
Chiranjeeb Buragohain, Sorabh Gandhi, John Hershbe...