Interactive geometry environments support the creation and exploitation of interactive geometric sketches. However, such environments are often driven in a rigid manner, following...
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we ...
This paper proposes a mesh simplification algorithm using a discrete curvature norm. Most of the simplification algorithms are using a distance metric to date. The distance metric...
Most existing structure from motion (SFM) approaches for unordered images cannot handle multiple instances of the same structure in the scene. When image pairs containing differen...
Richard Roberts, Sudipta Sinha, Richard Szeliski, ...
Abstract. We propose a distributed scheme called Adaptive-GroupMerge for sensor networks that, given a parameter k, approximates a geometric shape by a k-vertex polygon. The algori...
Chiranjeeb Buragohain, Sorabh Gandhi, John Hershbe...