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TCSV
2008
341views more  TCSV 2008»
15 years 6 months ago
H.264-Based Compression of Bayer Pattern Video Sequences
Most consumer digital cameras use a single light sensor which captures color information using a color filter array (CFA). This produces a mosaic image, where each pixel location c...
Colin Doutre, Panos Nasiopoulos, Kostas N. Platani...
TIP
2002
132views more  TIP 2002»
15 years 6 months ago
3-D wavelet compression and progressive inverse wavelet synthesis rendering of concentric mosaic
Using an array of photo shots, the concentric mosaic offers a quick way to capture and model a realistic three-dimensional (3-D) environment. In this work, we compress the concentr...
Lin Luo, Yunnan Wu, Jin Li, Ya-Qin Zhang
ICIP
2008
IEEE
16 years 23 days ago
Model-based compression of nonstationary landmark shape sequences
We have proposed a novel model-based compression technique for nonstationary landmark shape data extracted from video sequences. The main goal is to develop a technique for the co...
Samarjit Das, Namrata Vaswani
GRAPHICSINTERFACE
2008
15 years 7 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
ICIP
2010
IEEE
15 years 4 months ago
High quality scanned book compression using pattern matching
This paper proposes a hybrid approximate pattern matching/ transform-based compression engine. The idea is to use regular video interframe prediction as a pattern matching algorit...
Alexandre Zaghetto, Ricardo L. de Queiroz