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85
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ICCV
1995
IEEE
15 years 1 months ago
FORMS: A Flexible Object Recognition and Modelling System
Abstract. We describe a flexible object recognition and modelling system (FORMS) which represents and recognizes animate objects from their silhouettes. This consists of a model fo...
Song Chun Zhu, Alan L. Yuille
67
Voted
CGF
2008
156views more  CGF 2008»
14 years 9 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
CGF
2008
93views more  CGF 2008»
14 years 9 months ago
Local Volume Preservation for Skinned Characters
Generating plausible deformations of a character skin within the standard production pipeline is a challenge. This paper presents a volume preservation method dedicated to skinned...
Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani
PR
2007
81views more  PR 2007»
14 years 9 months ago
Graph embedding using tree edit-union
In this paper we address the problem of how to learn a structural prototype that can be used to represent the variations present in a set of trees. The prototype serves as a patte...
Andrea Torsello, Edwin R. Hancock
MICCAI
2010
Springer
14 years 8 months ago
Morphology-Guided Graph Search for Untangling Objects: C. elegans Analysis
We present a novel approach for extracting cluttered objects based on their morphological properties1 . Specifically, we address the problem of untangling C. elegans clusters in h...
Tammy Riklin Raviv, Vebjorn Ljosa, Annie L. Conery...