We describe the first algorithm to compute maximum flows in surface-embedded graphs in near-linear time. Specifically, given a graph embedded on a surface of genus g, with two spe...
Abstract Yossi Matias Je rey Scott Vitter y Neal E. Young z In this paper we introduce the notion of approximate data structures, in which a small amount of error is tolerated in...
We study the communication complexity of rumor spreading in the random phone-call model. Suppose n players communicate in parallel rounds, where in each round every player calls a...
VLSI placement tools usually work in two steps: First, the cells that have to be placed are roughly spread out over the chip area ignoring disjointness (global placement). Then, i...
We construct algorithms for deciding essentially any minor-closed parameter, with explicit time bounds. This result strengthens previous results by Robertson and Seymour [1,2], Fr...