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102
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INFOCOM
2006
IEEE
15 years 6 months ago
Using Repeated Games to Design Incentive-Based Routing Systems
Abstract— Incorporating pricing information in routing systems has been explored in various contexts and fashions. In this paper we examine certain fundamental properties importa...
Michael Afergan
108
Voted
ICCBR
2005
Springer
15 years 6 months ago
Language Games: Solving the Vocabulary Problem in Multi-Case-Base Reasoning
The problem of heterogeneous case representation poses a major obstacle to realising real-life multi-case-base reasoning (MCBR) systems. The knowledge overhead in developing and ma...
Paolo Avesani, Conor Hayes, Marco Cova
109
Voted
CORR
2008
Springer
127views Education» more  CORR 2008»
15 years 24 days ago
Energy-Efficient Resource Allocation in Multiuser MIMO Systems: A Game-Theoretic Framework
This paper focuses on the cross-layer issue of resource allocation for energy efficiency in the uplink of a multiuser MIMO wireless communication system. Assuming that all of the ...
Stefano Buzzi, H. Vincent Poor, Daniela Saturnino
ENTCS
2008
110views more  ENTCS 2008»
15 years 23 days ago
Game-Based Probabilistic Predicate Abstraction in PRISM
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...
AIR
2004
91views more  AIR 2004»
15 years 17 days ago
A Personalized Defection Detection and Prevention Procedure based on the Self-Organizing Map and Association Rule Mining: Applie
Abstract. Customer retention is an increasingly pressing issue in today's competitive environment. This paper proposes a personalized defection detection and prevention proced...
Hee Seok Song, Jae Kyeong Kim, Yeong Bin Cho, Soun...