Experience shows that decisions in the early phases of the development of a multimodal system prevail throughout the life-cycle of a project. The distributed architecture and the ...
Norbert Reithinger, Simon Bergweiler, Ralf Engel, ...
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Computational Grids are large scale computing system composed of geographically distributed resources (computers, storage etc.) owned by self interested agents or organizations. T...
Design, control, and performance of a ball-throwing robot are examined in this paper. The objective of this project is to provide an interactive ball-throwing robotic arm for illu...
The project deals with the design and realization of a dedicated board DSP-based for the processing of audio signals for automotive applications (DIGIcar). The I/O interface of th...
Alberto Bellini, Eraldo Carpanoni, Giacomo Frassi,...