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COMPSAC
2009
IEEE
15 years 9 months ago
Tool Support for Design Pattern Recognition at Model Level
Given the rapid rise of model-driven software development methodologies, it is highly desirable that tools be developed to support the use of design patterns in this context. This...
Hong Zhu, Ian Bayley, Lijun Shan, Richard Amphlett
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
15 years 4 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
AIIDE
2008
15 years 6 months ago
Integrating Drama Management into an Adventure Game
Often, video game designers must choose between creating a linear experience, and designing an open world with many different story lines that fail to form a tightly crafted narra...
Anne Sullivan, Sherol Chen, Michael Mateas
JOCN
2010
70views more  JOCN 2010»
15 years 2 months ago
Optimizing Design Efficiency of Free Recall Events for fMRI
■ Free recall is a fundamental paradigm for studying memory retrieval in the context of minimal cue support. Accordingly, free recall has been extensively studied using behavior...
Ilke Öztekin, Nicole M. Long, David Badre
CHI
2007
ACM
15 years 8 months ago
Fast-tracking product innovation
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...
Daniela K. Busse