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CHI
2004
ACM
16 years 4 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
POPL
2008
ACM
16 years 4 months ago
The design and implementation of typed scheme
When scripts in untyped languages grow into large programs, maintaining them becomes difficult. A lack of types in typical scripting languages means that programmers must (re)disc...
Sam Tobin-Hochstadt, Matthias Felleisen
EWSN
2008
Springer
16 years 4 months ago
Radio Characterization of 802.15.4 and Its Impact on the Design of Mobile Sensor Networks
Future mobile sensing systems are being designed using 802.15.4 low-power short-range radios for a diverse set of devices from embedded mobile motes to sensor-enabled cellphones in...
Emiliano Miluzzo, Xiao Zheng, Kristof Fodor, Andre...
ICCCN
2007
IEEE
15 years 10 months ago
Design Techniques for Streamlined Integration and Fault Tolerance in a Distributed Sensor System for Line-crossing Recognition
Abstract — Distributed sensor system applications (e.g., wireless sensor networks) have been studied extensively in recent years. Such applications involve resource-limited embed...
Chung-Ching Shen, Roni Kupershtok, Shuvra S. Bhatt...
OOPSLA
2007
Springer
15 years 10 months ago
IAnticorruption: a domain-driven design approach to more robust integration
Custom House's new currency exchange system is integrated with a legacy system. After a few years of growth, the two systems were so intricately tangled that even small chang...
Sam Peng, Ying Hu