Sciweavers

7781 search results - page 333 / 1557
» Experience Design
Sort
View
129
Voted
DAC
2001
ACM
16 years 5 months ago
Automatic Generation of Application-Specific Architectures for Heterogeneous Multiprocessor System-on-Chip
We present a design flow for the generation of application-specific multiprocessor architectures. In the flow, architectural parameters are first extracted from a high-level syste...
Damien Lyonnard, Sungjoo Yoo, Amer Baghdadi, Ahmed...
SIGCSE
2008
ACM
92views Education» more  SIGCSE 2008»
15 years 4 months ago
Patterns for programming in parallel, pedagogically
Pipeline, Delta, and Black Hole are three simple patterns used in concurrent software design. We recently presented these and other patterns for parallelism at a nine-hour worksho...
Matthew C. Jadud, Jon Simpson, Christian L. Jacobs...
167
Voted
CSEE
2006
Springer
15 years 8 months ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm
ICIDS
2009
Springer
15 years 11 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
SIGMOD
2003
ACM
121views Database» more  SIGMOD 2003»
16 years 4 months ago
Exposing undergraduate students to database system internals
In Spring 2003, Joe Hellerstein at Berkeley and Natassa Ailamaki at CMU collaborated in designing and running parallel editions of an undergraduate database course that exposed st...
Anastassia Ailamaki, Joseph M. Hellerstein