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PR
2006
102views more  PR 2006»
14 years 9 months ago
Prototype selection for dissimilarity-based classifiers
A conventional way to discriminate between objects represented by dissimilarities is the nearest neighbor method. A more efficient and sometimes a more accurate solution is offere...
Elzbieta Pekalska, Robert P. W. Duin, Pavel Pacl&i...
WWIC
2007
Springer
109views Communications» more  WWIC 2007»
15 years 3 months ago
QoS and Authentication Experiences in a Residential Environment Within a Broadband Access Framework
It is sometimes believed that a “broadband access” network, providing ample transmission capacity to residential environments, is enough so as to allow a flawless delivery of a...
Iván Vidal, Francisco Valera, Jaime Garc&ia...
AH
2008
Springer
14 years 11 months ago
The Effectiveness of Personalized Movie Explanations: An Experiment Using Commercial Meta-data
Abstract. This paper studies the properties of a helpful and trustworthy explanation in a movie recommender system. It discuss the results of an experiment based on a natural langu...
Nava Tintarev, Judith Masthoff
ICSE
2010
IEEE-ACM
14 years 7 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
WSC
1997
14 years 11 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson