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AAMAS
2012
Springer
13 years 5 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
FOIKS
2006
Springer
15 years 1 months ago
Reasoning Support for Expressive Ontology Languages Using a Theorem Prover
It is claimed in [45] that first-order theorem provers are not efficient for reasoning with ontologies based on description logics compared to specialised description logic reasone...
Ian Horrocks, Andrei Voronkov
CEC
2010
IEEE
14 years 6 months ago
Improving evolutionary testing by means of efficiency enhancement techniques
TestFul is a novel evolutionary testing approach for object-oriented programs with complex internal states. In our preliminary experiments, it already outperformed some of the well...
Matteo Miraz, Pier Luca Lanzi, Luciano Baresi
PLDI
2011
ACM
14 years 18 days ago
Language-independent sandboxing of just-in-time compilation and self-modifying code
When dealing with dynamic, untrusted content, such as on the Web, software behavior must be sandboxed, typically through use of a language like JavaScript. However, even for such ...
Jason Ansel, Petr Marchenko, Úlfar Erlingss...
WSC
1998
14 years 11 months ago
MODSIM III - a Tutorial with Advances in Database Access and HLA Support
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...
John Goble, Brian Wood