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AAMAS
2012
Springer
13 years 7 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
FOIKS
2006
Springer
15 years 3 months ago
Reasoning Support for Expressive Ontology Languages Using a Theorem Prover
It is claimed in [45] that first-order theorem provers are not efficient for reasoning with ontologies based on description logics compared to specialised description logic reasone...
Ian Horrocks, Andrei Voronkov
CEC
2010
IEEE
14 years 8 months ago
Improving evolutionary testing by means of efficiency enhancement techniques
TestFul is a novel evolutionary testing approach for object-oriented programs with complex internal states. In our preliminary experiments, it already outperformed some of the well...
Matteo Miraz, Pier Luca Lanzi, Luciano Baresi
PLDI
2011
ACM
14 years 2 months ago
Language-independent sandboxing of just-in-time compilation and self-modifying code
When dealing with dynamic, untrusted content, such as on the Web, software behavior must be sandboxed, typically through use of a language like JavaScript. However, even for such ...
Jason Ansel, Petr Marchenko, Úlfar Erlingss...
WSC
1998
15 years 28 days ago
MODSIM III - a Tutorial with Advances in Database Access and HLA Support
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...
John Goble, Brian Wood