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NOMS
2010
IEEE
201views Communications» more  NOMS 2010»
15 years 1 months ago
Checkpoint-based fault-tolerant infrastructure for virtualized service providers
Crash and omission failures are common in service providers: a disk can break down or a link can fail anytime. In addition, the probability of a node failure increases with the num...
Iñigo Goiri, Ferran Julià, Jordi Gui...
128
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ISPDC
2005
IEEE
15 years 9 months ago
Adaptive window scheduling for a hierarchical agent system
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
Holly Dail, Frederic Desprez
RTS
2006
99views more  RTS 2006»
15 years 3 months ago
Combination of clock-state and clock-rate correction in fault-tolerant distributed systems
This paper proposes the integration of internal and external clock synchronization by a combination of a fault-tolerant distributed algorithm for clock state correction with a cent...
Hermann Kopetz, Astrit Ademaj, Alexander Hanzlik
MIDDLEWARE
2007
Springer
15 years 9 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
IMC
2006
ACM
15 years 9 months ago
Rarest first and choke algorithms are enough
The performance of peer-to-peer file replication comes from its piece and peer selection strategies. Two such strategies have been introduced by the BitTorrent protocol: the rare...
Arnaud Legout, Guillaume Urvoy-Keller, Pietro Mich...