The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
Abstract--This paper considers the automatic design of fuzzyrule-based classification systems from labeled data. The performance of classifiers and the interpretability of generate...
Eghbal G. Mansoori, Mansoor J. Zolghadri, Seraj D....
The output of boolean association rule mining algorithms is often too large for manual examination. For dense datasets, it is often impractical to even generate all frequent items...
Some fast nearest neighbor search (NNS) algorithms using metric properties have appeared in the last years for reducing computational cost. Depending on the structure used to store...
Abstract. In previous work, we described a new approach to supporting userdefined type qualifiers, which augment existing types to specify and check additional properties of intere...
Brian Chin, Shane Markstrum, Todd D. Millstein, Je...