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AIIDE
2007
15 years 2 days ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
TFS
2008
230views more  TFS 2008»
14 years 9 months ago
SGERD: A Steady-State Genetic Algorithm for Extracting Fuzzy Classification Rules From Data
Abstract--This paper considers the automatic design of fuzzyrule-based classification systems from labeled data. The performance of classifiers and the interpretability of generate...
Eghbal G. Mansoori, Mansoor J. Zolghadri, Seraj D....
ICDE
2003
IEEE
146views Database» more  ICDE 2003»
15 years 11 months ago
Generalized Closed Itemsets for Association Rule Mining
The output of boolean association rule mining algorithms is often too large for manual examination. For dense datasets, it is often impractical to even generate all frequent items...
Vikram Pudi, Jayant R. Haritsa
IBPRIA
2007
Springer
15 years 3 months ago
A Tabular Pruning Rule in Tree-Based Fast Nearest Neighbor Search Algorithms
Some fast nearest neighbor search (NNS) algorithms using metric properties have appeared in the last years for reducing computational cost. Depending on the structure used to store...
José Oncina, Franck Thollard, Eva Gó...
ESOP
2006
Springer
15 years 1 months ago
Inference of User-Defined Type Qualifiers and Qualifier Rules
Abstract. In previous work, we described a new approach to supporting userdefined type qualifiers, which augment existing types to specify and check additional properties of intere...
Brian Chin, Shane Markstrum, Todd D. Millstein, Je...