This paper presents a novel technique, called input space adaptive software synthesis, for the energy and performance optimization of embedded software. The proposed technique is ...
We have taught several distributed software engineering project courses with students and real clients [4]. During these projects, students in Pittsburgh and Munich, Germany colla...
Andreas Braun, Allen H. Dutoit, Andreas Harrer, Be...
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
While most software defects (i.e., bugs) are corrected and tested as part of the lengthy software development cycle, enterprise software vendors often have to release software pro...
Charles X. Ling, Victor S. Sheng, Tilmann F. W. Br...
This paper is intended to sum up the results of the Second International Workshop on Software Engineering for Large-Scale Multi-Agent Systems (SELMAS'03) held in Portland, Or...