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160
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STEP
2003
IEEE
15 years 9 months ago
On Analysis of Design Component Contracts: A Case Study
Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan
CONTENT
2001
Springer
15 years 8 months ago
Children's Creation of Shared 3D Worlds
The paper will describe research undertaken to investigate how children can be assisted to construct web based 3D worlds. As new technologies become an increasingly important part ...
Magnus Moar, Fiona Bailey
123
Voted
COLT
2000
Springer
15 years 8 months ago
On the Learnability and Design of Output Codes for Multiclass Problems
Output coding is a general framework for solving multiclass categorization problems. Previous research on output codes has focused on building multiclass machines given predefine...
Koby Crammer, Yoram Singer
107
Voted
HPDC
1998
IEEE
15 years 8 months ago
Personal Tele-Immersion Devices
The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) has partnered with dozens of computational scientists and engineers to create visualiz...
Thomas A. DeFanti, Daniel J. Sandin, Gregory Dawe,...
120
Voted
KBSE
1998
IEEE
15 years 8 months ago
Specification-based Browsing of Software Component Libraries
Specification-based retrieval provides exact contentoriented access to component libraries but requires too much deductive power. Specification-based browsing evades this bottlene...
B. Fischer