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AAMAS
2012
Springer
13 years 11 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
CVPR
2000
IEEE
16 years 5 months ago
A Computational Model for Repeated Pattern Perception Using Frieze and Wallpaper Groups
Humans have an innate ability to perceive symmetry, but it is not obvious how to automate this powerful insight. In this paper the mathematical theory of Frieze and wallpaper grou...
Yanxi Liu, Robert T. Collins
CVPR
2005
IEEE
16 years 5 months ago
Using the Inner-Distance for Classification of Articulated Shapes
We propose using the inner-distance between landmark points to build shape descriptors. The inner-distance is defined as the length of the shortest path between landmark points wi...
Haibin Ling, David W. Jacobs
130
Voted
CVPR
2007
IEEE
16 years 5 months ago
From Videos to Verbs: Mining Videos for Activities using a Cascade of Dynamical Systems
Clustering video sequences in order to infer and extract activities from a single video stream is an extremely important problem and has significant potential in video indexing, s...
Pavan K. Turaga, Ashok Veeraraghavan, Rama Chellap...
ICPR
2008
IEEE
16 years 5 months ago
Preliminary approach on synthetic data sets generation based on class separability measure
Usually, performance of classifiers is evaluated on real-world problems that mainly belong to public repositories. However, we ignore the inherent properties of these data and how...
Núria Macià, Ester Bernadó-Ma...