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152
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MM
2004
ACM
114views Multimedia» more  MM 2004»
15 years 9 months ago
ChucK: a programming language for on-the-fly, real-time audio synthesis and multimedia
In this paper, we describe ChucK – a programming language and programming model for writing precisely timed, concurrent audio synthesis and multimedia programs. Precise concurre...
Ge Wang, Perry R. Cook
126
Voted
NETGAMES
2004
ACM
15 years 9 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
100
Voted
NORDICHI
2004
ACM
15 years 9 months ago
InfoRadar: group and public messaging in the mobile context
Previous research has sought to utilize everyday messaging metaphors, such as the notice board, in location-based messaging systems. Unfortunately, many of the restrictions associ...
Matti Rantanen, Antti Oulasvirta, Jan Blom, Sauli ...
SIGCOMM
2004
ACM
15 years 9 months ago
Mercury: supporting scalable multi-attribute range queries
This paper presents the design of Mercury, a scalable protocol for supporting multi-attribute rangebased searches. Mercury differs from previous range-based query systems in that...
Ashwin R. Bharambe, Mukesh Agrawal, Srinivasan Ses...
116
Voted
SIGIR
2004
ACM
15 years 9 months ago
Forming test collections with no system pooling
Forming test collection relevance judgments from the pooled output of multiple retrieval systems has become the standard process for creating resources such as the TREC, CLEF, and...
Mark Sanderson, Hideo Joho