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» Experiences and directions in pushpin computing
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CVPR
2004
IEEE
15 years 11 months ago
High-Zoom Video Hallucination by Exploiting Spatio-Temporal Regularities
In this paper, we consider the problem of super-resolving a human face video by a very high (?16) zoom factor. Inspired by recent literature on hallucination and examplebased lear...
Göksel Dedeoglu, Jonas August, Takeo Kanade
CVPR
2004
IEEE
15 years 11 months ago
Linear Model Hashing and Batch RANSAC for Rapid and Accurate Object Recognition
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
CVPR
2005
IEEE
15 years 11 months ago
Tangent-Corrected Embedding
Images and other high-dimensional data can frequently be characterized by a low dimensional manifold (e.g. one that corresponds to the degrees of freedom of the camera). Recently,...
Ali Ghodsi, Jiayuan Huang, Finnegan Southey, Dale ...
CVPR
2005
IEEE
15 years 11 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
88
Voted
CVPR
2006
IEEE
15 years 11 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...