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» Experiences and directions in pushpin computing
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CVPR
2004
IEEE
16 years 1 months ago
High-Zoom Video Hallucination by Exploiting Spatio-Temporal Regularities
In this paper, we consider the problem of super-resolving a human face video by a very high (?16) zoom factor. Inspired by recent literature on hallucination and examplebased lear...
Göksel Dedeoglu, Jonas August, Takeo Kanade
CVPR
2004
IEEE
16 years 1 months ago
Linear Model Hashing and Batch RANSAC for Rapid and Accurate Object Recognition
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
CVPR
2005
IEEE
16 years 1 months ago
Tangent-Corrected Embedding
Images and other high-dimensional data can frequently be characterized by a low dimensional manifold (e.g. one that corresponds to the degrees of freedom of the camera). Recently,...
Ali Ghodsi, Jiayuan Huang, Finnegan Southey, Dale ...
CVPR
2005
IEEE
16 years 1 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
CVPR
2006
IEEE
16 years 1 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...