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» Experiences on Product Development with Open Source Software
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SIGSOFT
2008
ACM
16 years 5 months ago
Semi-automating small-scale source code reuse via structural correspondence
Developers perform small-scale reuse tasks to save time and to increase the quality of their code, but due to their small scale, the costs of such tasks can quickly outweigh their...
Rylan Cottrell, Robert J. Walker, Jörg Denzin...
SPLC
2008
15 years 6 months ago
Enabling Verifiable Conformance for Product Lines
NASA is, with the rest of industry, turning to product-line engineering to reduce costs and improve quality by effectively managing reuse. Experience in industry has shown that it...
Robyn R. Lutz
154
Voted
INFSOF
2007
185views more  INFSOF 2007»
15 years 4 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
ITICSE
2006
ACM
15 years 10 months ago
Foundational actions: teaching software engineering when time is tight
Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
Jerry Boetje
ICSM
2006
IEEE
15 years 10 months ago
COCONUT: COde COmprehension Nurturant Using Traceability
In this demonstration we present an Eclipse plug-in, called COCONUT (COde COmprehension Nurturant Using Traceability), that shows the similarity level between the source code unde...
Andrea De Lucia, Massimiliano Di Penta, Rocco Oliv...