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MMS
2010
14 years 8 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
CADUI
2004
14 years 11 months ago
A Lightweight Experiment Management System for Handheld Computers
: This paper describes a system that helps HCI practitioners and researchers manage and conduct experiments involving context-sensitive handheld applications, particularly related ...
Philip D. Gray, Joy Goodman, James Macleod
IMC
2010
ACM
14 years 7 months ago
Listen to me if you can: tracking user experience of mobile network on social media
Social media sites such as Twitter continue to grow at a fast pace. People of all generations use social media to exchange messages and share experiences of their life in a timely...
Tongqing Qiu, Junlan Feng, Zihui Ge, Jia Wang, Jun...
AAAI
2000
14 years 11 months ago
A Method for Clustering the Experiences of a Mobile Robot that Accords with Human Judgments
If robotic agents are to act autonomously they must have the ability to construct and reason about models of their physical environment. For example, planning to achieve goals req...
Tim Oates, Matthew D. Schmill, Paul R. Cohen
MLDM
2010
Springer
14 years 4 months ago
The Impact of Experimental Setup in Prepaid Churn Prediction for Mobile Telecommunications: What to Predict, for Whom and Does t
Prepaid customers in mobile telecommunications are not bound by a contract and can therefore change operators (`churn') at their convenience and without notification. This mak...
Dejan Radosavljevik, Peter van der Putten, Kim Kyl...