Sciweavers

221 search results - page 15 / 45
» Experiences with planning for natural language generation
Sort
View
NLPRS
2001
Springer
15 years 2 months ago
Linguistic Techniques to Improve the Performance of Automatic Text Categorization
This paper presents a method for incorporating natural language processing into existing text categorization procedures. Three aspects are considered in the investigation: (i) a m...
Akiko N. Aizawa
EACL
2006
ACL Anthology
14 years 11 months ago
Generating and Visualizing a Soccer Knowledge Base
o abstract describes the SmartWeb Ontology-based Annotation system (SOBA). A key feature of SOBA is that all information is extracted and stored with respect to the SmartWeb Integ...
Paul Buitelaar, Thomas Eigner, Greg Gul-rajani, Al...
IJCAI
2007
14 years 11 months ago
Case-Based Techniques Used for Dialogue Understanding and Planning in a Human-Robot Dialogue System
We describe an approach to the use of case-based techniques for natural language understanding and for action planning in a system for dialogue between a human and a robot, which ...
Karolina Eliasson
LREC
2008
134views Education» more  LREC 2008»
14 years 11 months ago
An AI-inspired intelligent agent/student architecture to combine Language Resources research and teaching
This paper describes experimental use of the multi-agent architecture to integrate Natural Language and Information Systems research and teaching, by casting a group of students a...
Bayan Abu Shawar, Eric Atwell
EVOW
2011
Springer
14 years 1 months ago
Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...