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CAINE
2007
15 years 1 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
TON
2002
109views more  TON 2002»
14 years 11 months ago
Coordinated multihop scheduling: a framework for end-to-end services
In multi-hop networks, packet schedulers at downstream nodes have an opportunity to make up for excessive latencies due to congestion at upstream nodes. Similarly, when packets inc...
Chengzhi Li, Edward W. Knightly
BERTINORO
2005
Springer
15 years 5 months ago
Emergent Consensus in Decentralised Systems Using Collaborative Reinforcement Learning
Abstract. This paper describes the application of a decentralised coordination algorithm, called Collaborative Reinforcement Learning (CRL), to two different distributed system pr...
Jim Dowling, Raymond Cunningham, Anthony Harringto...
ACL
2011
14 years 3 months ago
Better Hypothesis Testing for Statistical Machine Translation: Controlling for Optimizer Instability
In statistical machine translation, a researcher seeks to determine whether some innovation (e.g., a new feature, model, or inference algorithm) improves translation quality in co...
Jonathan H. Clark, Chris Dyer, Alon Lavie, Noah A....
ECCV
2010
Springer
15 years 5 months ago
One-Shot Optimal Exposure Control
We introduce an algorithm to estimate the optimal exposure parameters from the analysis of a single, possibly under- or over-exposed, image. This algorithm relies on a new quantita...