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» Experimental QoS Performances of Multimedia Applications
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ACMACE
2007
ACM
15 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
81
Voted
MM
2010
ACM
177views Multimedia» more  MM 2010»
14 years 10 months ago
Image tag refinement towards low-rank, content-tag prior and error sparsity
The vast user-provided image tags on the popular photo sharing websites may greatly facilitate image retrieval and management. However, these tags are often imprecise and/or incom...
Guangyu Zhu, Shuicheng Yan, Yi Ma
76
Voted
MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 10 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
CHI
2011
ACM
14 years 1 months ago
MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children
Composition, listening, and performance are essential activities in classroom music education, yet conventional music classes impose unnecessary limitations on students’ ability...
Yinsheng Zhou, Graham Percival, Xinxi Wang, Ye Wan...
MM
2005
ACM
146views Multimedia» more  MM 2005»
15 years 3 months ago
Unsupervised content discovery in composite audio
Automatically extracting semantic content from audio streams can be helpful in many multimedia applications. Motivated by the known limitations of traditional supervised approache...
Rui Cai, Lie Lu, Alan Hanjalic