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» Experimental research in evolutionary computation
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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 10 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
AOSD
2011
ACM
14 years 1 months ago
An aspect-oriented approach for implementing evolutionary computation applications
Object-oriented frameworks support design and code reuse for specific application domains. To facilitate the development of evolutionary computation (EC) programs, such as geneti...
Andres J. Ramirez, Adam C. Jensen, Betty H. C. Che...
CCR
2008
77views more  CCR 2008»
14 years 9 months ago
What would Darwin think about clean-slate architectures?
As significant resources are directed towards clean-slate networking research, it is imperative to understand how cleanslate architectural research compares to the diametrically o...
Constantine Dovrolis
ATAL
2003
Springer
15 years 2 months ago
Integrating evolutionary computing and the SADDE methodology
This paper introduces a methodology to help the programmer in the transition from a set of desired global properties expressed as an equation-based model (EBM) that a Multi-Agent ...
Carles Sierra, Jordi Sabater, Jaume Agustí-...
GECCO
2006
Springer
158views Optimization» more  GECCO 2006»
15 years 1 months ago
Exploring network topology evolution through evolutionary computations
We present an evolutionary methodology that explores the evolution of network topology when a uniform growth of the network traffic is considered. The network redesign problem is ...
Sami J. Habib, Alice C. Parker