In this paper, we describe the origins, thematics, projects and practices of the art research collective Sponge. In particular, we focus on Sponge as a useful case study in transd...
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
In a ubiquitous computing environment, it is desirable to provide a user with information depending on a user's situation, such as time, location, user behavior, and social c...
In recent years high quality interaction devices have become very popular in our environment. The industries are also currently undergoing rapid change and various technologies hav...
Nam Woo Kim, Seung Jae Lee, Byung-Gook Lee, Joon-J...
Abstract--With the convergence of ultra-low-power communications and energy-harvesting technologies, networking selfsustainable ubiquitous devices is becoming feasible. Hence, we h...
Maria Gorlatova, T. Sharma, D. Shrestha, E. Xu, Ji...