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SIGITE
2006
ACM
15 years 5 months ago
Does a virtual networking laboratory result in similar student achievement and satisfaction?
Delivery of content in networking and system administration curricula involves significant hands-on laboratory experience supplementing traditional classroom instruction at the Ro...
Edith A. Lawson, William Stackpole
CHI
2004
ACM
16 years 5 days ago
Ambient agoras: InfoRiver, SIAM, Hello.Wall
This demonstration reports results from the EU-funded project Ambient Agoras, investigating future applications of ubiquitous and ambient computing in workspaces. Instead of prese...
Thorsten Prante, Richard Stenzel, Carsten Röc...
ISORC
2007
IEEE
15 years 6 months ago
A Comparative Evaluation of EJB Implementation Methods
As E-businesses are becoming ubiquitous, enhancing the performance and scalability of ebusiness systems has become an increasingly important topic of investigation. As Vitruvius (...
Andreas Stylianou, Giovanna Ferrari, Paul D. Ezhil...
ICAT
2007
IEEE
15 years 6 months ago
Photorealistic VR Games?
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
Salvatore Livatino
ICRA
2005
IEEE
184views Robotics» more  ICRA 2005»
15 years 5 months ago
3D Virtual Prototyping of Home Service Robots Using ASADAL/OBJ
– Typical robot development requires that hardware be mostly functional before significant software development begins. Utilizing virtual prototype of hardware and its environmen...
Kyo Chul Kang, Moonzoo Kim, Jaejoon Lee, Byungkil ...