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NORDICHI
2006
ACM
15 years 5 months ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov
SASO
2008
IEEE
15 years 6 months ago
Pervasive Self-Learning with Multi-modal Distributed Sensors
Truly ubiquitous computing poses new and significant challenges. A huge number of heterogeneous devices will interact to perform complex distributed tasks. One of the key aspects...
Nicola Bicocchi, Marco Mamei, Andrea Prati, Rita C...
CE
2008
122views more  CE 2008»
14 years 12 months ago
Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques
The portability and immediate communication properties of mobile devices influence the learning processes in interacting with peers, accessing resources and transferring data. For...
G. D. Chen, C. K. Chang, C. Y. Wang
MTA
2011
220views Hardware» more  MTA 2011»
14 years 6 months ago
Modeling, simulation, and practice of floor control for synchronous and ubiquitous collaboration
: With the advances in a variety of software/hardware technologies and wireless networking, there is coming a need for ubiquitous collaboration which allows people to access inform...
Kangseok Kim, Geoffrey C. Fox
CSCW
2000
ACM
15 years 4 months ago
MUSICFX: an arbiter of group preferences for computer supported collaborative workouts
Environmental factors affecting shared spaces are typically designed to appeal to the broadest audiences they are expected to serve, ignoring the preferences of the people actuall...
Joseph F. McCarthy, Theodore D. Anagnost