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IWSAS
2001
Springer
15 years 4 months ago
Design Principles for Resource Management Systems for Intelligent Spaces
The idea of ubiquitous computing and smart environments is no longer a dream and has long become a serious area of research and soon this technology will start entering our every d...
Krzysztof Gajos, Luke Weisman, Howard E. Shrobe
CSCW
2004
ACM
15 years 5 months ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen
CG
2000
Springer
14 years 11 months ago
Adapting computer graphics curricula to changes in graphics
Introductory computer graphics courses are changing their focus and learning environments. Improvements in hardware and software technology coupled with changes in preparation, in...
Lewis E. Hitchner, Henry Sowizral
FPLAY
2008
15 years 1 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
DIGRA
2003
Springer
15 years 5 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz