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CHI
2002
ACM
16 years 2 months ago
Cognitive walkthrough for the web
This paper proposes a transformation of the Cognitive Walkthrough (CW), a theory-based usability inspection method that has proven useful in designing applications that support us...
Marilyn Hughes Blackmon, Peter G. Polson, Muneo Ki...
HUC
2007
Springer
15 years 8 months ago
Why It's Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp
How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context o...
Yvonne Rogers, Kay Connelly, Lenore Tedesco, Willi...
DAMAS
2005
Springer
15 years 7 months ago
Representing Dispositions and Emotions in Simulated Combat
ct Emotion is an essential element of human behavior. Particularly in stressful situations such as combat, it is at least as important as rational analysis in determining a partici...
H. Van Dyke Parunak, Robert Bisson, Sven Brueckner...
ATAL
2006
Springer
15 years 5 months ago
A model of emotions for situated agents
Emotion is an essential element of human behavior. Particularly in stressful situations such as combat, it is at least as important as rational analysis in determining a participa...
H. Van Dyke Parunak, Robert Bisson, Sven Brueckner...
JAISE
2011
238views more  JAISE 2011»
14 years 8 months ago
A bio-inspired system model for interactive surveillance applications
Advances in computer vision and pattern recognition research are leading to video surveillance systems with improved scene analysis capabilities. However, up to now few works have ...
Alessio Dore, Matteo Pinasco, Lorenzo Ciardelli, C...