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PUC
2008
109views more  PUC 2008»
15 years 2 months ago
Adapting paper prototyping for designing user interfaces for multiple display environments
A multiple display environment (MDE) networks personal and shared devices to form a virtual workspace, and designers are just beginning to grapple with the challenges of developing...
Brian P. Bailey, Jacob T. Biehl, Damon J. Cook, He...
144
Voted
WCRE
2010
IEEE
15 years 1 months ago
Evaluating the Impact of Software Evolution on Software Clustering
—The evolution of a software project is a rich data source for analyzing and improving the software development process. Recently, several research groups have tried to cluster s...
Fabian Beck, Stephan Diehl
136
Voted
HCI
2009
15 years 1 months ago
Augmenting Sticky Notes as an I/O Interface
The design and implementation of systems that combine both the utilities of the digital world as well as intrinsic affordances of traditional artifacts are challenging. In this pap...
Pranav Mistry, Pattie Maes
COMPSAC
2010
IEEE
15 years 24 days ago
Team Factors and Failure Processing Efficiency: An Exploratory Study of Closed and Open Source Software Development
Researchers in the field of software engineering economics have associated team factors, such as team size and team experience, with productivity and quality. Since distributed and...
Michael Grottke, Lars M. Karg, Arne Beckhaus
MTA
2010
162views more  MTA 2010»
14 years 10 months ago
Combining spatial and temporal patches for scalable video indexing
This paper tackles the problem of scalable video indexing. We propose a new framework combining spatial and motion patch descriptors. The spatial descriptors are based on a multisc...
Paolo Piro, Sandrine Anthoine, Eric Debreuve, Mich...