Sciweavers

109 search results - page 11 / 22
» Explaining How to Play Real-Time Strategy Games
Sort
View
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
NETGAMES
2006
ACM
15 years 5 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SAB
2010
Springer
128views Optimization» more  SAB 2010»
14 years 10 months ago
Simulation of How Neuromodulation Influences Cooperative Behavior
Abstract. Neuromodulators can have a strong effect on how organisms cooperate and compete for resources. To better understand the effect of neuromodulation on cooperative behavior,...
Andrew Zaldivar, Derrik E. Asher, Jeffrey L. Krich...
77
Voted
LICS
2007
IEEE
15 years 6 months ago
Categorical Combinatorics for Innocent Strategies
We show how to construct the category of games and innocent strategies from a more primitive category of games. On that category we define a comonad and monad with the former dis...
Russell Harmer, Martin Hyland, Paul-André M...
BIRTHDAY
2008
Springer
15 years 1 months ago
Church's Problem and a Tour through Automata Theory
Abstract. Church's Problem, stated fifty years ago, asks for a finitestate machine that realizes the transformation of an infinite sequence into an infinite sequence such tha...
Wolfgang Thomas