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» Explaining How to Play Real-Time Strategy Games
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81
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CIE
2010
Springer
15 years 3 months ago
How Powerful Are Integer-Valued Martingales?
In the theory of algorithmic randomness, one of the central notions is that of computable randomness. An infinite binary sequence X is computably random if no recursive martingale...
Laurent Bienvenu, Frank Stephan, Jason Teutsch
99
Voted
ICALP
2000
Springer
15 years 3 months ago
Reasoning about Idealized ALGOL Using Regular Languages
We explain how recent developments in game semantics can be applied to reasoning about equivalence of terms in a non-trivial fragment of Idealized Algol (IA) by expressing sets of ...
Dan R. Ghica, Guy McCusker
95
Voted
AAAI
2000
15 years 1 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich
118
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ATAL
2011
Springer
13 years 11 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
JAIR
2008
135views more  JAIR 2008»
14 years 11 months ago
On Similarities between Inference in Game Theory and Machine Learning
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...