Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently pro...
Krishnendu Chatterjee, Thomas A. Henzinger, Vinaya...
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...