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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 2 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
EXPERT
2008
120views more  EXPERT 2008»
14 years 9 months ago
The CKC Challenge: Exploring Tools for Collaborative Knowledge Construction
The great success of Web 2.0 is mainly fuelled by an infrastructure that allows web users to create, share, tag, and connect content and knowledge easily. The tools for developing...
Natalya Fridman Noy, Abhita Chugh, Harith Alani
VAMOS
2008
Springer
14 years 11 months ago
Model-Based Implementation of Meta-Variability Constructs: A Case Study using Aspects
In this paper, we introduce the concept of metavariability, i.e., variability with respect to basic variability attributes like binding time or constraints. While the main focus o...
Klaus Schmid, Holger Eichelberger
CORR
2010
Springer
62views Education» more  CORR 2010»
14 years 9 months ago
FPGA Based Assembling of Facial Components for Human Face Construction
This paper aims at VLSI realization for generation of a new face from textual description. The FASY (FAce SYnthesis) System is a Face Database Retrieval and new Face generation Sys...
Santanu Halder, Debotosh Bhattacharjee, Mita Nasip...
CVPR
2007
IEEE
15 years 11 months ago
On Constructing Facial Similarity Maps
Automatically determining facial similarity is a difficult and open question in computer vision. The problem is complicated both because it is unclear what facial features humans ...
Alex Holub, Yun-hsueh Liu, Pietro Perona