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» Explanatory Design Theory
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BCSHCI
2007
14 years 11 months ago
Interaction designers' use of their repertoire in meetings with clients
An important part of an interaction designer’s work is meeting with clients during design sessions. It is of great importance that the designers participate in establishing some...
Per Sökjer
IE
2007
14 years 11 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
EWC
2011
84views more  EWC 2011»
14 years 5 months ago
A theoretical framework for an intelligent design catalogue
This paper outlines continuing work on the intelligent design catalogue. The intelligent design catalogue seeks to create a virtual design environment that is linked to a catalogu...
Paul Winkelman
PDC
2004
ACM
15 years 3 months ago
The impact of participation in information system design: a comparison of contextual placements
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
Magnus Irestig, Henrik Eriksson, Toomas Timpka
CRITICAL
2005
15 years 3 days ago
Reflective design
As computing moves into every aspect of our daily lives, the process, values and assumptions that underlie our technical practices may unwittingly be propagated throughout our cul...
Phoebe Sengers, Kirsten Boehner, Shay David, Josep...