Sciweavers

3071 search results - page 164 / 615
» Explanatory Design Theory
Sort
View
EMSOFT
2004
Springer
15 years 4 months ago
Scheduling within temporal partitions: response-time analysis and server design
As the bandwidth of CPUs and networks continues to grow, it becomes more attractive, for efficiency reasons, to share such resources among several applications with the minimum le...
Luís Almeida, Paulo Pedreiras
SOFTVIS
2003
ACM
15 years 4 months ago
Nice Class Diagrams Admit Good Design?
Analysis and design of programs by using tools has emerged to a standard technique in object-oriented software engineering. Many of these tools claim to implement methods accordin...
Holger Eichelberger
ISORC
2000
IEEE
15 years 3 months ago
Architecture, Design Methodology, and Component-Based Tools for a Real-Time Inspection System
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
John Albert Horst
INFOCOM
2010
IEEE
14 years 9 months ago
Socially-Aware Network Design Games
—In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wh...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
105
Voted
TON
2010
157views more  TON 2010»
14 years 5 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle