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ATAL
2005
Springer
15 years 3 months ago
Design by Contract Deontic Design Language for Multiagent Systems
Abstract. Design by contract is a well known theory that views software construction as based on contracts between clients (callers) and suppliers (routines), relying on mutual obl...
Christophe Garion, Leendert van der Torre
CHI
2007
ACM
15 years 10 months ago
Converging on a science of design through the synthesis of design methodologies
The goals of this workshop are: (1) to bring together the community of researchers who are exploring innovative design theories and different design methodologies; (2) to evaluate...
Gerhard Fischer, Elisa Giaccardi, Yunwen Ye, Chris...
PERCOM
2004
ACM
15 years 9 months ago
Towards a Theory of Context Spaces
This paper proposes initial steps towards a conceptual framework for context-aware systems. It is an attempt towards a general context model to aid thinking and describing context...
Amir Padovitz, Seng Wai Loke, Arkady B. Zaslavsky
BCSHCI
2007
14 years 11 months ago
Design in evaluation: reflections on designing for children's technology
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
Emanuela Mazzone, Diana Yifan Xu, Janet C. Read
SAGT
2010
Springer
223views Game Theory» more  SAGT 2010»
14 years 8 months ago
Improved Lower Bounds on the Price of Stability of Undirected Network Design Games
Abstract. Bounding the price of stability of undirected network design games with fair cost allocation is a challenging open problem in the Algorithmic Game Theory research agenda....
Vittorio Bilò, Ioannis Caragiannis, Angelo ...