Abstract. By developing an intelligent computer system that will provide commentary of chess moves in a comprehensible, user-friendly and instructive way, we are trying to use the ...
Matej Guid, Martin Mozina, Jana Krivec, Aleksander...
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
Software applications often contain implicit knowledge in addition to functionality which is inherently object-oriented. Many approaches and systems exist that focus on separating...
We review the close relationship between abstract machines for (call-by-name or call-by-value) λ-calculi (extended with Felleisen’s C) and sequent calculus, reintroducing on the...
An architecture is described for designing systems that acquire and manipulate large amounts of unsystematized, or so-called commonsense, knowledge. Its aim is to exploit to the fu...