As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
A key problem in reinforcement learning is finding a good balance between the need to explore the environment and the need to gain rewards by exploiting existing knowledge. Much ...
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
hex programs were originally introduced as a general framework for extending declarative logic programming, under the stable model semantics, with the possibility of bidirectional...
Selen Basol, Ozan Erdem, Michael Fink, Giovambatti...