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VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
14 years 1 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
ATAL
2008
Springer
14 years 12 months ago
Modeling how humans reason about others with partial information
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
Sevan G. Ficici, Avi Pfeffer
ICCS
2009
Springer
15 years 4 months ago
A Scalable and Adaptable Solution Framework within Components of the Community Climate System Model
Abstract. A framework for a fully implicit solution method is implemented into (1) the High Order Methods Modeling Environment (HOMME), which is a spectral element dynamical core o...
Katherine J. Evans, Damian W. I. Rouson, Andrew G....
EICS
2009
ACM
15 years 2 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
JCP
2007
120views more  JCP 2007»
14 years 9 months ago
Mobile Processes: Enhancing Cooperation in Distributed Mobile Environments
— Currently, context awareness is one of the main trends in distributed mobile computing environments. Against this background, the demand for more complex – and additionally l...
Christian P. Kunze, Sonja Zaplata, Winfried Lamers...