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» Exploiting Architecture in Experimental System Development
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COMPSAC
2002
IEEE
15 years 2 months ago
Design and Implementation of a Network Application Architecture for Thin Clients
This paper explores the issues and the techniques of enabling multimedia applications for the thin client computing. A prototype of a video communication system based on H.323 fam...
Chia-Chen Kuo, Ping Ting, Ming-Syan Chen, Jeng-Chu...
81
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CN
2007
114views more  CN 2007»
14 years 9 months ago
BiSNET: A biologically-inspired middleware architecture for self-managing wireless sensor networks
This paper describes BiSNET (Biologically-inspired architecture for Sensor NETworks), a middleware architecture that addresses several key issues in multi-modal wireless sensor ne...
Pruet Boonma, Junichi Suzuki
INFSOF
2006
66views more  INFSOF 2006»
14 years 9 months ago
Scenario-based multitasking for real-time object-oriented models
Contemporary embedded systems quite often employ extremely complicated software consisting of a number of interrelated components, and this has made object-oriented design methodo...
Saehwa Kim, Jiyong Park, Seongsoo Hong
NETGAMES
2005
ACM
15 years 3 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
AAMAS
2007
Springer
14 years 9 months ago
An agent architecture for multi-attribute negotiation using incomplete preference information
A component-based generic agent architecture for multi-attribute (integrative) negotiation is introduced and its application is described in a prototype system for negotiation abo...
Catholijn M. Jonker, Valentin Robu, Jan Treur