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» Exploiting Architecture in Experimental System Development
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COMPSAC
2002
IEEE
15 years 4 months ago
Design and Implementation of a Network Application Architecture for Thin Clients
This paper explores the issues and the techniques of enabling multimedia applications for the thin client computing. A prototype of a video communication system based on H.323 fam...
Chia-Chen Kuo, Ping Ting, Ming-Syan Chen, Jeng-Chu...
CN
2007
114views more  CN 2007»
14 years 11 months ago
BiSNET: A biologically-inspired middleware architecture for self-managing wireless sensor networks
This paper describes BiSNET (Biologically-inspired architecture for Sensor NETworks), a middleware architecture that addresses several key issues in multi-modal wireless sensor ne...
Pruet Boonma, Junichi Suzuki
INFSOF
2006
66views more  INFSOF 2006»
14 years 11 months ago
Scenario-based multitasking for real-time object-oriented models
Contemporary embedded systems quite often employ extremely complicated software consisting of a number of interrelated components, and this has made object-oriented design methodo...
Saehwa Kim, Jiyong Park, Seongsoo Hong
NETGAMES
2005
ACM
15 years 4 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
AAMAS
2007
Springer
14 years 11 months ago
An agent architecture for multi-attribute negotiation using incomplete preference information
A component-based generic agent architecture for multi-attribute (integrative) negotiation is introduced and its application is described in a prototype system for negotiation abo...
Catholijn M. Jonker, Valentin Robu, Jan Treur