The Scholten/Dijkstra "Pebble Game" is re-examined. We show that the algorithm lends itself to a distributed as well as an online version, and even to a reversed variant....
We describe a procedure which finds a hierarchical clustering by hillclimbing. The cost function we use is a hierarchical extension of the -means cost; our local moves are tree...
Edge detection in images has been a fundamental problem
in computer vision from its early days. Edge detection
on surfaces, on the other hand, has received much less attention.
...
Objects can exhibit different dynamics at different scales, and this is often exploited by visual tracking algorithms. A local dynamic model is typically used to extract image fea...
Leonid Taycher, John W. Fisher III, Trevor Darrell
Abstract. Choosing a good variable order is crucial for making symbolic state-space generation algorithms truly efficient. One such algorithm is the MDD-based Saturation algorithm ...