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» Exploiting Logical Mobility in Mobile Computing Middleware
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HUC
2004
Springer
15 years 3 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
SIGOPSE
2000
ACM
15 years 2 months ago
The data management problem in post-pc devices and a solution
The demand for network-enabled limited-footprint mobile devices is increasing rapidly. A central challenge that must be addressed in order to use these next-generation devices eff...
Ramakrishna Gummadi, Randy H. Katz
AINA
2007
IEEE
15 years 4 months ago
Pervasive Computing with Frugal Objects
— This paper presents a computing model for resource-limited mobile devices that might be ubiquitously deployed in private and business environments. The model integrates a stron...
Benoît Garbinato, Rachid Guerraoui, Jarle Hu...
ACMDIS
2006
ACM
15 years 3 months ago
Supporting ethnographic studies of ubiquitous computing in the wild
Ethnography has become a staple feature of IT research over the last twenty years, shaping our understanding of the social character of computing systems and informing their desig...
Andy Crabtree, Steve Benford, Chris Greenhalgh, Pa...
PUC
2000
107views more  PUC 2000»
14 years 9 months ago
Implicit Human Computer Interaction Through Context
In this paper the term implicit human computer interaction is defined. It is discussed how the availability of processing power and advanced sensing technology can enable a shift ...
Albrecht Schmidt