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IDA
2005
Springer
15 years 5 months ago
Learning from Ambiguously Labeled Examples
Inducing a classification function from a set of examples in the form of labeled instances is a standard problem in supervised machine learning. In this paper, we are concerned w...
Eyke Hüllermeier, Jürgen Beringer
FECS
2008
148views Education» more  FECS 2008»
15 years 1 months ago
Net4Voice - New Technologies for voice-converting in barrier-free learning environment
- Net4Voice project consists in testing voice recognition techniques and methods within learning contexts. The need to support learning process with non traditional technologies de...
Raffaella Primiani, Daniela Tibaldi, Luca Garlasch...
ATAL
2010
Springer
15 years 28 days ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
ICALT
2010
IEEE
15 years 27 days ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
ICALT
2010
IEEE
14 years 9 months ago
Synote: Designed for all Advanced Learning Technology for Disabled and Non-Disabled People
This paper describes the development and evaluation of Synote, a freely available accessible web based application that makes multimedia web resources (e.g. podcasts) easier to ac...
Mike Wald