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GECCO
2009
Springer
15 years 7 months ago
Novelty of behaviour as a basis for the neuro-evolution of operant reward learning
An agent that deviates from a usual or previous course of action can be said to display novel or varying behaviour. Novelty of behaviour can be seen as the result of real or appar...
Andrea Soltoggio, Ben Jones
ECML
2006
Springer
15 years 6 months ago
Margin-Based Active Learning for Structured Output Spaces
In many complex machine learning applications there is a need to learn multiple interdependent output variables, where knowledge of these interdependencies can be exploited to impr...
Dan Roth, Kevin Small
IJCAI
2007
15 years 4 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
UAI
1996
15 years 4 months ago
Learning Bayesian Networks with Local Structure
In this paper we examine a novel addition to the known methods for learning Bayesian networks from data that improves the quality of the learned networks. Our approach explicitly ...
Nir Friedman, Moisés Goldszmidt
CE
2004
153views more  CE 2004»
15 years 2 months ago
Let's get physical: The learning benefits of interacting in digitally augmented physical spaces
Much computer-based learning is largely passive, based primarily on task-based, exercise-driven interactions. We argue that computers have greater potential for promoting more act...
Sara Price, Yvonne Rogers