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CEC
2009
IEEE
15 years 9 months ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
KCAP
2009
ACM
15 years 9 months ago
Interactively shaping agents via human reinforcement: the TAMER framework
As computational learning agents move into domains that incur real costs (e.g., autonomous driving or financial investment), it will be necessary to learn good policies without n...
W. Bradley Knox, Peter Stone
EUROCAST
2007
Springer
182views Hardware» more  EUROCAST 2007»
15 years 9 months ago
A k-NN Based Perception Scheme for Reinforcement Learning
Abstract a paradigm of modern Machine Learning (ML) which uses rewards and punishments to guide the learning process. One of the central ideas of RL is learning by “direct-online...
José Antonio Martin H., Javier de Lope Asia...
ECTEL
2006
Springer
15 years 6 months ago
Getting to Know Your Student in Distance Learning Contexts
Abstract. Good teachers know their students, and exploit this knowledge to adapt or optimise their instruction. Teachers know their students because they interact with them face-to...
Claus Zinn, Oliver Scheuer
KDD
2010
ACM
286views Data Mining» more  KDD 2010»
15 years 1 months ago
Nonnegative shared subspace learning and its application to social media retrieval
Although tagging has become increasingly popular in online image and video sharing systems, tags are known to be noisy, ambiguous, incomplete and subjective. These factors can ser...
Sunil Kumar Gupta, Dinh Q. Phung, Brett Adams, Tru...