Sciweavers

1176 search results - page 133 / 236
» Exploiting Online Games
Sort
View
RTSS
2002
IEEE
15 years 3 months ago
Dynamic Scan Scheduling
We present an approach to computing cyclic schedules online and in real time, while attempting to maximize a quality-of-service metric. The motivation is the detection of RF emitt...
Bruno Dutertre
69
Voted
ECSA
2008
Springer
15 years 21 days ago
A Security Model for Internet-Based Digital Asset Management Systems
Abstract. Usage and exploitation of the Internet is a critical requirement for managing and distributing valuable digital assets. This requirement introduces a great number of thre...
Ioannis Chatzigiannakis, Vasiliki Liagkou, D. Salo...
99
Voted
CCCG
2003
15 years 10 days ago
Curves of width one and the river shore problem
We consider the problem of finding the shortest curve in the plane that has unit width. This problem was first posed as the “river shore” puzzle by Ogilvy (1972) and is rela...
Timothy M. Chan, Alexander Golynski, Alejandro L&o...
89
Voted
ICPR
2010
IEEE
14 years 9 months ago
An Efficient and Stable Algorithm for Learning Rotations
This paper analyses the computational complexity and stability of an online algorithm recently proposed for learning rotations. The proposed algorithm involves multiplicative upda...
Raman Arora, William A. Sethares
NETGAMES
2006
ACM
15 years 4 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...