We introduce Game networks (G nets), a novel representation for multi-agent decision problems. Compared to other game-theoretic representations, such as strategic or extensive for...
: As computer performance and graphics hardware continue to improve, the gamer is increasingly being presented with richer and more realistic visual environments. Viewing these vir...
This paper answers the following question; given a multiplicity of evolving 1-way conversations, can a machine or an algorithm discern the conversational pairs in an online fashio...
—Traditionally, HMM-based approaches to online Kanji handwriting recognition have relied on a hand-made dictionary, mapping characters to primitives such as strokes or substrokes...
We present a brief review of 42 collaborative visualization systems, grouped into four application areas: collaborative problem-solving environments, virtual reality environments,...