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» Exploiting Style in Architectural Design Environments
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Voted
VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
14 years 7 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...
WWW
2011
ACM
14 years 4 months ago
Towards liquid service oriented architectures
The advent of Cloud computing platforms, and the growing pervasiveness of Multicore processor architectures have revealed the inadequateness of traditional programming models base...
Daniele Bonetta, Cesare Pautasso
ICDCSW
2002
IEEE
15 years 2 months ago
An Architecture Concept for Ubiquitous Computing Aware Wearable Computers
In Marc Weiser’s vision of ubiquitous computing, users are located in an environment with potentially thousands of computers around them. Many capabilities of these smart device...
Martin Bauer, Bernd Brügge, Gudrun Klinker, A...
DAC
2009
ACM
15 years 1 months ago
RegPlace: a high quality open-source placement framework for structured ASICs
Structured ASICs have recently emerged as an exciting alternative to ASIC or FPGA design style as they provide a new trade-off between the high performance of ASIC design and low ...
Ashutosh Chakraborty, Anurag Kumar, David Z. Pan
SG
2010
Springer
15 years 1 months ago
VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities
This paper presents VEX-CMS, a tool to build 3D virtual museums and exhibitions, architectural walkthroughs and, more generally, applications where 3D and 2D content is presented t...
Luca Chittaro, Lucio Ieronutti, Roberto Ranon