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CVPR
2010
IEEE
1182views Computer Vision» more  CVPR 2010»
15 years 8 months ago
Real Time Motion Capture using a Single Time-Of-Flight Camera
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
91
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EUROGRAPHICS
2010
Eurographics
15 years 8 months ago
Reinterpretable Imager: Towards Variable Post-Capture Space, Angle and Time Resolution in Photography
We describe a novel multiplexing approach to achieve tradeoffs in space, angle and time resolution in photography. We explore the problem of mapping useful subsets of time-varying...
Amit Agrawal, Ashok Veeraraghavan, Ramesh Raskar
GRAPHICSINTERFACE
2000
15 years 1 months ago
High-Quality Interactive Lumigraph Rendering Through Warping
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
CVPR
2010
IEEE
15 years 8 months ago
Denoising vs. Deblurring: HDR Imaging Techniques Using Moving Cameras
New cameras such as the Canon EOS 7D and Pointgrey Grasshopper have 14-bit sensors. We present a theoretical analysis and a practical approach that exploit these new cameras with ...
Li Zhang, Alok Deshpande, Xin Chen
CGF
2008
184views more  CGF 2008»
14 years 11 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...